Victor Perez教授设计这个由两部分组成的课程,教大家使用Nuke X中所有的键控工具,以及如何通过使用这些工具成为一个专业的设计人员。课程中,Victor简短概述了键控的概念,这是每个艺术人员都应该了解的,然后深入研究Nuke X中可用的控键特效。本教程包含五个小时的视频解说和镜头文件。
Victor Perez是一位高级视觉效果艺术家,拥有超过12年的计算机图形、数字分集和视觉效果的制作经验,是NUKE官方认证的培训师。
作为一位高级数字合成艺术家和2D技术总监,Victor Perez拥有对电影后期制作和视觉效果的独到的艺术与技术理解。作为视觉效果协会会员和 Nukepedia的长期合作者,Victor曾与获得过奥斯卡奖项的工作室,如Cinesite、Double Negative等一起研究和工作。
FXPHD NUK240 THE ART AND SCIENCE OF GREEN SCREEN KEYING PART 2
Pulling a key from a greenscreen is one of the basic skills for any compositor but only the most skilled artists can create the illusion of the integration of an extracted green screen element with other CG layers to make it look like it was shot at the same time, with the same camera and lenses under the same lights. For a compositor there is more to see than just green pixels and an alpha channel. The elaboration of a green screen or blue screen requires both fine artistic eye and a methodological mindset.
Professor Victor Perez has designed this two-part course to teach you all the available keying tools in Nuke X and how to use them to pull a key as a real pro. In part two of the course, Victor builds upon the theories learned in Part 1 and dives into using the tools and showing techniques on how to get great keys in Nuke X. ‘The Art and Science of Green Screen Keying, Part 2’ contains over five hours of instruction as well as footage files (available with our premium membership).
Topics covered in this course:
Spill and Color
• Despill Algorithms and Expressions
• Despill within Keyers: Keylight
• Hue Correction and Suppression
• Restoration of Screen Luminance
• Restoration of Background-Relative Luminance
Non-Alpha Advanced Keyers
• High Frequency Pass
• Additive Keyer
• Multiplicative Keyer
• VKeyer®
Post-Processing Mattes Operations
• Dilate/Erode Filtes
• Median Matrix
• Blur and Grade Combo
Compositing the Greenscreen Element and Its Qualities of Light
• The ‘Beauty’ Matte (Perfect Pixel Accurate Key)
• Light Qualities vs Edge Density
• The Motion Blur Issue
• Background-Relative Luminance Against Semitransparent Areas
• Physics of Radiation Of Light Against Edge Surfaces
• Bloom and Glare
• Reflections and Non-Alpha Greenscreen Areas Fusion Methodology
• Edge Blend
• Grain Restoration
• Color Grading: Who is the Reference