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标题: Unity 2018游戏引擎初学者入门学习训练视频教程 [打印本页]

作者: Team-原兔    时间: 2020-4-1 17:23
标题: Unity 2018游戏引擎初学者入门学习训练视频教程
Unity 2018游戏引擎初学者入门学习训练视频教程.jpg

本Unity视频教程是由AE资源素材社区整理出品的Unity 2018游戏引擎初学者入门学习训练视频教程,时长:4小时30分,大小:3.3 GB,MP4高清视频格式,教程使用软件:Unity,作者:Alexander Coulombe,共21个章节,语言:英语。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

To have Unity 3D and a few example applications on your job profile is an enormous advantage for someone looking to work in this field or improve an existing job position internally. Linked In recently listed Unity developer as the 6th most posted job for companies in 2018. I’m Diego Herrera, a Unity and Augmented Reality instructor on Udemy and I’ve realised that each time I put together a new course, I tend to re-record the installation process and basics videos for each individual new course.
In order to make things easier for all students I wanted to put together this fundamentals course, so the installation process and a solid Unity foundation could be learnt in one place which I hope will be beneficial for people just like you.
In order to cater for everyone this course is aimed at absolute beginners and I do not expect any prior knowledge of the Unity 3D game engine or C# programming language. If you are already familiar with Unity / C# and are simply looking to learn a few new things, the later videos in the course are a better place for you to start. For everyone else, let’s have a look at what this course covers.
So What Are We Going To Actually Learn About Unity?
The unity course is broken into a few sections, the first being an explanation into what Unity 3D is and how you install it. We look at the different licensing options and I guide you through the installation process including a few new tips on how to set Unity up using local cloud software to save your work and I also cover the new version of Unity where the Vuforia Augmented Reality software is now included. Vuforia is not covered in the course as my other courses go into AR / Mixed Reality in more depth, however, I mention it in the installation process ensuring the package is installed ready for future use.
After installing the software I then look at each individual panel in Unity, what they are for and how they affect the scene.
I look at game objects both 3D and 2D. How to rotate, scale and move objects in the world before we move into our first script to demonstrate how Unity objects are controlled via C# programming script.
I don’t go into advanced C# programming I simply demonstrate how basic code interacts with the game objects and give you the foundation to continue learning in your own time from that point.
We then move on into having a little fun, I show you the asset store and how we can get free 3D models and animate them in the software. Progressing through the course onto creating a simply GUI graphic user interface to add a button to the screen and make it work.
I touch on how the Unity physics engine can effect the gravity of game objects and we have a quick look at how 2D games are made with physics to effect the game objects.







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